Talisman (Revised 4th Edition): The Blood Moon Expansion (2012)
Tiempo de Juego: 120
Edad Mínima: 13
Jugadores: 2 - 6
Editor: Fantasy Flight Games, Giochi Uniti, Stratelibri, Edge Entertainment, Heidelberger Spieleverlag, Pegasus Spiele, Games Workshop Ltd., Galakta
Diseñadores: John Goodenough
Artistas: Jason Ward, Paul Herbert, Melissa Findley, Christopher Burdett, Frank Walls, Joyce Li, Matthew Starbuck, Alex Tooth, Shane Watson, Ralph Horsley, Adam Vehige, Anna Ignatieva, J. Edwin Stevens, Tom Garden, John Silva, Chris Malidore, Felicia Cano, John Wigley, Massimiliano Bertolini, Brandon Leach, Anna Christenson, Jacob Masbruch, Ryan Barger, Mark Winters, Julie Dillon, Nicholas Stohlman
Mecánicas: Role Playing, Variable Player Powers, Roll / Spin and Move, Dice Rolling
Edad Mínima: 13
Jugadores: 2 - 6
Editor: Fantasy Flight Games, Giochi Uniti, Stratelibri, Edge Entertainment, Heidelberger Spieleverlag, Pegasus Spiele, Games Workshop Ltd., Galakta
Diseñadores: John Goodenough
Artistas: Jason Ward, Paul Herbert, Melissa Findley, Christopher Burdett, Frank Walls, Joyce Li, Matthew Starbuck, Alex Tooth, Shane Watson, Ralph Horsley, Adam Vehige, Anna Ignatieva, J. Edwin Stevens, Tom Garden, John Silva, Chris Malidore, Felicia Cano, John Wigley, Massimiliano Bertolini, Brandon Leach, Anna Christenson, Jacob Masbruch, Ryan Barger, Mark Winters, Julie Dillon, Nicholas Stohlman
Mecánicas: Role Playing, Variable Player Powers, Roll / Spin and Move, Dice Rolling
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Game description from the publisher:
With over 100 Adventure Cards, plus new spells, characters, and alternative endings, Talisman: The Blood Moon Expansion adds a gripping layer of gothic horror to your quest for the Crown of Command.
In addition to a host of new challenges, including a bloodthirsty Werewolf that prowls the land, time alternates between "Day" and "Night" under The Blood Moon. The new Time Card flips between its Day and Night sides to indicate the inexorable passage of time. Whenever a player draws one or more Events on his turn, he flips the Time Card, a seemingly minor change with a range of game-altering consequences. Whereas creatures are slightly weaker in the cold light of day, they grow bolder at nightfall.
What's more, a number of new Adventure Cards have varied effects depending on the time of day; the night can usher in the Witching Hour, during which spells are more prevalent...or a thick Moon Mist can descend on the land, inhibiting safe travel until dawn.
With over 100 Adventure Cards, plus new spells, characters, and alternative endings, Talisman: The Blood Moon Expansion adds a gripping layer of gothic horror to your quest for the Crown of Command.
In addition to a host of new challenges, including a bloodthirsty Werewolf that prowls the land, time alternates between "Day" and "Night" under The Blood Moon. The new Time Card flips between its Day and Night sides to indicate the inexorable passage of time. Whenever a player draws one or more Events on his turn, he flips the Time Card, a seemingly minor change with a range of game-altering consequences. Whereas creatures are slightly weaker in the cold light of day, they grow bolder at nightfall.
What's more, a number of new Adventure Cards have varied effects depending on the time of day; the night can usher in the Witching Hour, during which spells are more prevalent...or a thick Moon Mist can descend on the land, inhibiting safe travel until dawn.
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ag.gameitem.lastUpdated: 2025-04-25 18:19:24.887